Explore The Game Design And Production Workplace
May 3, 2013
•Game Design and Production, IADT General
• 0 Comments
What is it really like to design and produce games? If you find yourself asking this question, you might be interested in exploring possibilities in the game design and production field. Learn what professionals do in the game design and production workplace.
The Game Design and Production Environment
The game design and production field consists of both large publishers and small, independent publishers. Therefore, work conditions vary depending on the size of the company as well as company-to-company.
However, the workplace is typically characterized as an extremely casual business environment. Offices provide specialized machines and tools for each stage of game development. Designers and producers typically work independently, though interaction with other people increases as an individual earns a promotion.
An individual’s workspace generally includes a workstation (in a cubicle or office) and a dual monitor setup. Certain console companies may also provide you with a development kit.
Game designers or game producers are expected to write and communicate ideas persuasively. They may also be expected to manage others. Game designers in particular have to manage the activities and people involved in the design and development as the game is redesigned and tested. Creativity, management, organization, and dedication are important skills for designers and producers.
More traditional business environments are not for everyone – therefore, individuals may find the casual work environment more suited to their interests and personality. Though it is casual, there is a high demand for achievement. This can be rewarding if an individual enjoys working on a variety of tasks simultaneously or likes to keep constantly busy. The opportunity to work alone may also be appealing.
Game design and production work environments appeal to a variety of individual work styles. There may be some workplaces that allow a person to work at their own pace.
Game design and production takes a long time. Working independently can become stressful, especially when working long hours. These long hours are necessary to meet deadlines, and overtime may be expected – especially in the weeks leading up to a game’s release.
Additionally, designers and producers who work in the industry fatigue and muscle strain from spending a long time sitting in front of a computer screen. However, there are ways to prevent these potential issues: frequent breaks from the computer can rejuvenate your eyes, custom keyboards to prevent the impact of computer work on your tendons, and ergonomic chairs to reduce stress on your muscles and spine.